Apply these non-negotiable engineering standards to ANY coding task, regardless of size, language, or context.
Optimize and post-process GLB/glTF 3D models.
Use GlueStack UI v1 themed components with proper prop extension and rest props pattern.
A tool for creating and managing Garry's Mod addons, including Lua scripting, content creation, and addon packaging. Use when: developing new addons, writing Lua scripts for GMod, organizing addon files, or when user mentions Garry's Mod, GMod, Lua scripting, or addon development.
GameMaker MCP workflow skills and command reference
Build, symlink-install, enable, debug, and package a GNOME Shell extension locally on GNOME 46–50 (Wayland-safe).
Executes and manages GNU linker commands to combine object files and resolve symbol references during compilation.
Use when authoring or reviewing Go command-line applications, especially when deciding command grammar, output contracts, exit codes…
Use when Go concurrency with goroutines, channels, and sync patterns.
This skill should be used when the user asks to "add a timeout to this Go call", "why isn't context cancellation propagating", "should I…
Use when working with Go slices, maps, or arrays — choosing between new and make, using append, declaring empty slices (nil vs literal for…
Use when Go error handling with error wrapping, sentinel errors, and custom error types.
When to activate: Go generics, type parameters, constraints, comparable, any, generic data structures, golang.org/x/exp
This skill should be used when the user asks to "write a gRPC service in Go", "add a gRPC interceptor", "return a gRPC status error"…
Use when Go interfaces including interface design, duck typing, and composition patterns.
Use when setting up linting for a Go project, configuring golangci-lint, or adding Go checks to a CI/CD pipeline.
Use when creating Go packages, organizing imports, managing dependencies, or deciding how to structure Go code into packages.
Use when optimizing Go code, investigating slow performance, or writing performance-critical sections.
Design and bootstrap a minimal Go project from an idea or early repository.
This skill should be used when the user asks to "write a Go function", "implement this in Go", "structure this Go service", "add error…
Use when designing Go struct/interface APIs or optimizing allocation-heavy hot paths - functional options for constructors, defining…