Display HTML content on connected OpenClaw nodes (Mac app, iOS, Android).
Build, review, or improve Core Data persistence in apps that have not adopted SwiftData.
Use Apple CryptoKit for Swift cryptographic primitives.
Use when building cross-platform applications with Flutter 3+ and Dart.
Control smart-home accessories and commission Matter devices using HomeKit and MatterSupport.
Idiomatic Kotlin patterns, best practices, and conventions for building robust, efficient, and maintainable Kotlin applications with…
Lottie animation skill for integrating After Effects animations into iOS, Android, and cross-platform mobile apps with playback control…
CRITICAL: Use for Makepad getting started and app structure.
Implement, review, or improve maps and location features in iOS/macOS apps using MapKit and CoreLocation.
Mobile-first design thinking and decision-making for iOS and Android apps.
Add drawings, shapes, and a consistent markup experience using PaperKit.
Procedural level generation skill for PCG algorithms.
Get a new developer up and running with the Chops codebase — prerequisites, build, architecture, and common tasks.
Swift 6.2 Approachable Concurrency — single-threaded by default, @concurrent for explicit background offloading, isolated conformances for…
Implement Swift Codable models for JSON and property-list encoding and decoding with JSONDecoder, JSONEncoder, CodingKeys, and custom…
Build 3D web apps with Three.js (WebGL/WebGPU).
Three.js materials - PBR, basic, phong, shader materials, material properties.
Unity Cinemachine skill for virtual cameras, procedural camera control, and cinematic sequences.
Large world streaming skill for world partition.
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization.
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development.