Simplify and clean up code after changes are complete.
BSP geometry skill for Unreal brushes and CSG.
Streamlines Bitcoin wallet connectivity by providing specialized integration patterns for btc-connect in React, Vue, Next.js, and Nuxt 3…
Generate Bubble Tea (Go) TUI application structure with models, commands, and views using the Elm architecture.
Browse Bubbletea TUI framework documentation and examples.
Build terminal user interfaces with Go and Bubbletea framework.
Build the unity-mcp-cli TypeScript CLI tool and link it globally for terminal use.
Use when encountering dependency conflicts, CocoaPods/SPM resolution failures, "Multiple commands produce" errors, or framework version…
Use when ANY iOS build fails, test crashes, Xcode misbehaves, or environment issue occurs before debugging code.
Build, review, finalize, version, activate, or migrate a declarative SagaSmith narrative game profile.
Use when the user mentions slow builds, build performance, or build time optimization.
Use when build times are slow, investigating build performance, analyzing Build Timeline, identifying type checking bottlenecks, enabling…
Pattern-based Godot scene construction with node hierarchy templates and companion node rules
Use when a coding agent must design, scaffold, implement, or verify an iOS or macOS SwiftUI interface with Apple-platform state…
Use when encountering dependency conflicts, CocoaPods/SPM resolution failures, "Multiple commands produce" errors, or framework version…
Builds a complete agent with multiple Airbyte connectors using PydanticAI or Claude SDK.
Build AI chat interfaces with custom backends, authentication, and context injection.
Builds and refactors Phaser 3 browser games.
When to activate: C++ performance, profiling, cache, SIMD, branch prediction, LTO, PGO, perf, vtune, benchmarking, optimization
Use this skill whenever the user asks to write, review, debug, optimize, test, fuzz, port, harden, profile, refactor, modernize, or design…
When to activate: templates, template metaprogramming, SFINAE, concepts, variadic templates, fold expressions, type_traits, enable_if…