Help users work with ERC-7579 modular smart accounts using Nethereum — install and manage validators (ECDSA, multisig, social recovery)…
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization.
Use when erlang's concurrency model including lightweight processes, message passing, process links and monitors, error handling patterns…
Use when oTP behaviors including gen_server for stateful processes, gen_statem for state machines, supervisors for fault tolerance…
ERNE — Build a focused feature unit using the feature-builder agent
ERNE — Manual skill generation — runs continuous-learning-v2 scripts to extract patterns from session
Design consistent error codes following the PREFIX_CATEGORY_NUMBER format.
Implements consistent, language-agnostic error code structures following the PREFIX_CATEGORY_NUMBER format for better debugging and…
Error and exception handling for an APIMatic-generated .NET SDK in C# — load before writing any try/catch around an SDK call, an…
Enforces a typed-error spine — a hand-rolled sealed Result<T,F> plus one per-boundary sealed Failure carrying a stable code and typed…
Ensure user-facing errors and empty states are clear, actionable, and HIG-aligned.
Enforce code quality through ESLint compliance.
Explains the technical architecture for bridging React and TypeScript with Unreal Engine 5's UMG UI system.
Query the EVE Online ESI (Swagger Interface) for public data — characters, corporations, alliances, market prices, universe info, server…
Message queue patterns with BullMQ, Kafka, RabbitMQ - saga, outbox, dead letter queue, exactly-once semantics.
Development conventions and patterns for everything-claude-code.
Prevent silent decimal mismatch bugs across EVM chains.
Create a reusable gene from a novel fix pattern.
Exact Online integration via Apideck's Accounting unified API — same methods work across every connector in Accounting, switch by changing…
create a pull request with standardized description template
First-encounter orientation on a repository nobody here has worked in yet.