Play Pokemon games autonomously via headless emulation.
Roblox UGC and avatar pipeline specialist - Masters Roblox's avatar system, UGC item creation, accessory rigging, texture standards, and…
Roblox platform UX and monetization specialist - Masters engagement loop design, DataStore-driven progression, Roblox monetization systems…
Expert Roblox game development companion — Luau, Roblox Studio, MCP integration, simulator, tycoon, obby, RPG, horror, battle royale, game…
Roblox platform engineering specialist - Masters Luau, the client-server security model, RemoteEvents/RemoteFunctions, DataStore, and…
React 19 patterns including Server Components, Actions, Suspense, hooks, and component composition
Keep routes clean and focused on mapping requests to controllers; avoid business logic, validation, or database operations in route files
Choose and configure JSON-RPC transports in Nethereum.
Use this skill when working on rpg-api codebase - provides layered architecture patterns, outside-in development, and integration with…
Monetization strategy for iOS/macOS apps.
Generate IEEE 1685-2014 IP-XACT XML descriptor from RTL source — 'generate IP-XACT', IP handoff, or SoC/EDA integration needing component…
Repo Updater - Multi-repo synchronization with AI-assisted review orchestration.
Diagnose and improve Ruby performance with evidence and behavior-preserving changes.
Ruff is an extremely fast Python linter and code formatter.
Project-rules enforcer. Reviews recent changes strictly against the binding instructions in CLAUDE.md (and any project rule checklist)…
Run a standalone read-only rules compliance gate against changed files or a git ref.
Runs the deterministic build_runner codegen pass (drift_dev, freezed, json_serializable, riverpod_generator) as one pinned command with…
Run, continue, publish, close, or abort a persistent per-NPC isolated conversation through SagaSmith Narrative MCP and its host worker…
Run Nx generators with prioritization for workspace-plugin generators.
Build Model Context Protocol servers from specifications.
Use when a Godot/.NET project has a build failure, editor error, runtime exception, crash, scene load failure, startup failure, or…