setup preparation readiness checklist pre-jam verification launch ready
Guide for building, auditing, and refactoring Swift code using modern concurrency patterns (Swift 6+).
jank-lang: native Clojure on LLVM with seamless C++ interop.
Multiplayer game development principles.
CRITICAL: Use for Robius event and action patterns.
Expert guide for writing efficient GLSL shaders (Vertex/Fragment) for
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate
Three.js asset loading - GLTF, textures, images, models, async patterns.
Three.js materials - PBR, basic, phong, shader materials, material properties.
Three.js post-processing - EffectComposer, bloom, DOF, screen effects.
Create 3D scenes, interactive experiences, and visual effects using Three.js.
Expert guide for Unreal Engine 5.x C++ development, covering UObject
Use when building, configuring, or debugging enterprise Java applications with Spring Boot 3.x, microservices, or reactive programming.
Use when you need to view the source code of a Java class from project dependencies, understand a library's API implementation, find…
Use this skill to develop or debug Java applications
Java development. Use for Java, Spring Boot, Maven, Gradle, JPA, Hibernate.
This skill should be used when working with Java 17+ language features outside the Spring layer: records, sealed classes, Optional, Stream…
Java SDK development for enterprise environments
Master modern JavaScript with ES6+, async patterns, and Node.js APIs.
High-performance Entity Component System for Luau/roblox-ts.
Provides expert guidance on designing efficient Entity Component System (ECS) architectures using Jecs for Roblox development.