TypeScript and JavaScript expert with deep knowledge of type-level programming, performance optimization, monorepo management, migration…
Master TypeScript with advanced types, generics, and strict type safety.
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management.
Production patterns for Unity's Data-Oriented Technology Stack (DOTS) including Entity Component System, Job System, and Burst Compiler.
Expert guide for Unreal Engine 5.x C++ development, covering UObject hygiene, performance patterns, and best practices.
Guidelines for upgrading Expo SDK versions and fixing dependency issues
Git worktrees create isolated workspaces sharing the same repository, allowing work on multiple branches simultaneously without switching.
Semantic file discovery via `vexor`. Use whenever locating where something is implemented/loaded/defined in a medium or large repo, or…
Expert in building voice AI applications - from real-time voice
Configure a Rails project to work with Conductor (parallel coding agents)
Integracao com WhatsApp Business Cloud API (Meta).
Automate Wit AI tasks via Rube MCP (Composio).
Master workflow orchestration architecture with Temporal, covering fundamental design decisions, resilience patterns, and best practices…
Create Zustand stores following established patterns with proper TypeScript types and middleware.
Link workspace packages in monorepos (npm, yarn, bun).
GNU linker script generation and optimization for embedded systems.
Reference Architecture for Linktree.
MANDATORY: Run appropriate validation tools after EVERY code change.
Check with convention rules need to be applied
Detect or set up a project's formatter and linter, then wire them into lint-gate's config so the quality gate has commands to run.
Enforces a strict analysis_options.yaml built on very_good_analysis with strict-casts/strict-raw-types, a fixed set of silence-producing…