TypeScript CLI scripts and applications using the Bun runtime.
Multiplayer game development principles.
Expert guide for Unreal Engine 5.x C++ development, covering UObject hygiene, performance patterns, and best practices.
This skill provides project-specific coding conventions, architectural principles, repository structure standards, testing patterns, and…
Provides authoritative idioms for Bevy 0.19 game projects in Rust.
Advanced Bevy ECS: complex queries, system scheduling, change detection, and performance tuning.
Building Model Context Protocol servers that give AI agents structured, tested access to biomedical databases.
Simplifies Bitcoin wallet integration in React, Vue, Next.js, and Nuxt 3 applications with support for UniSat and OKX.
Backend architecture authority — decomposes features into SOLID modules, enforces SRP at class level, designs API contracts, ORM…
Professional Blender automation for 2D-to-3D transformation and animation workflows.
Blender tooling specialist - Builds Python add-ons, asset validators, exporters, and pipeline automations that turn repetitive DCC work…
Blender 5.x geometry nodes — procedural modeling, scattering, mesh/curve/volume ops, simulation zones, repeat zones, Bone Info, Font…
Detects codebase bloat via dead code, duplication, complexity, and doc bloat scans.
Scaffold a new SeldonFrame block from a natural-language intent.
Design and implement blockchain integrations across chains and frameworks with emphasis on patterns over specific technologies.
Sets up BMad Builder module in a project.
Create comprehensive narrative documentation with story structure and world-building.
Create, update, or validate a game brief.
This skill should be used when the user asks about "layout", "sizing", "coordinates", "1920x1080", "world units", "PPU", "pixels per…
Create 3D scenes, interactive experiences, and visual effects using Three.js.
Use this skill when scaffolding the minimum repository structure required by session-orchestrator.