Expert guide for writing efficient GLSL shaders (Vertex/Fragment) for web and game engines, covering syntax, uniforms, and common effects.
Three.js interaction - raycasting, controls, mouse/touch input, object selection.
Production patterns for Unity's Data-Oriented Technology Stack (DOTS) including Entity Component System, Job System, and Burst Compiler.
Expert guide for Unreal Engine 5.x C++ development, covering UObject hygiene, performance patterns, and best practices.
Guides agents through integrating transactional email sending via Mailtrap's Email API, including sandbox testing, domain verification…
Use when preparing releases, validating cross-platform compatibility, or updating installation infrastructure.
Optimize MaintainX API usage for cost efficiency.
Create a minimal working MaintainX example - your first work order.
Learn MaintainX REST API patterns, pagination, filtering, and client
Migrate MaintainX API versions and handle breaking changes.
Implement MaintainX webhook handling and event-driven integrations.
Master Material Design 3 and Jetpack Compose patterns for building native Android apps.
REST/GraphQL/gRPC API design best practices.
Git expert for atomic commits, rebasing, and history management with style detection
Push the current branch and create a pull request using gh.
Take something that's already implemented but done in a strange, awkward, or illogical way — a feature wired up oddly, a chat panel placed…
Improve code readability through formatting and structure enhancements
CRITICAL: Use for migrating from Makepad 1.x to 2.0.
CRITICAL: Use for Makepad 2.0 troubleshooting and common mistakes.
CRITICAL: Use for Makepad 2.0 layout system.
CRITICAL: Use for Makepad 2.0 Vector graphics widget.