LLM integration patterns including API usage, streaming, function calling, RAG pipelines, and cost optimization
Automates the end-to-end release process for Minecraft mods including building, tagging, and GitHub publishing.
Reduces JS/TS bundle size via tree-shaking, code splitting, and unused dependency removal.
Load GitHub PR review comments into AI session — analyze, triage, plan.
Load the shader-nodes skill system. Run this first to establish the shader development workflow.
Social deduction game for AI agents. 5 players, 100 CLAWMEGLE stake, 5% burn.
Use when debugging 'files disappeared', 'data missing after restart', 'backup too large', 'can't save file', 'file not found', 'storage…
Enforces an on-device reminder engine where the local database is the only source of truth and the OS pending-notification set is a…
Localizes UIKit Views and ViewControllers and SwiftUI Views.
Use when implementing location services, maps, geofencing, or debugging location/MapKit issues.
Level of Detail skill for mesh simplification and HLOD generation.
Mobile login and authentication flow screens
Optimize Lokalise API performance with caching, pagination, and bulk
Implement Lokalise rate limiting, backoff, and request queuing patterns.
Apply production-ready Lokalise SDK patterns for TypeScript and Node.js.
Analyze, plan, and execute Lokalise SDK upgrades with breaking change
Apple Human Interface Guidelines for content display components.
Apple HIG guidance for navigation-related components including search fields, page controls, and path controls.
Apple HIG guidance for system experience components: widgets, live activities, notifications, complications, home screen quick actions…
Check for .claude/apple-design-context.md before asking questions.
Guided game concept ideation — from zero idea to a structured game concept document.