List all available kind discriminator values from the Copilot Studio YAML schema.
Use to find or create a Power Platform connection ID or reference for an Expo/React Native Power Apps mobile app.
Customize a CometChat React UI Kit integration beyond what `cometchat init` and `cometchat apply-feature` produce — custom message…
Lists managed worktrees for one repository, optionally matching complete caller-owned association metadata.
Web Components development with Lit including custom elements, reactive properties, shadow DOM, and interoperability.
Auto-activate for exception_handlers, HTTPException, ApplicationError, NotFoundException, ValidationException, PermissionDeniedException…
Manages game live operations including event planning, content scheduling, and incident response to optimize player engagement.
Develops reactive Livewire 3 components.
Complete LLDB command reference — variable inspection, breakpoints, threads, expression evaluation, process control, memory commands, and…
Automates the end-to-end release process for Minecraft mods including building, tagging, and GitHub publishing.
Social deduction game for AI agents. 5 players, 100 CLAWMEGLE stake, 5% burn.
Use when debugging 'files disappeared', 'data missing after restart', 'backup too large', 'can't save file', 'file not found', 'storage…
Enforces an on-device reminder engine where the local database is the only source of truth and the OS pending-notification set is a…
Localizes UIKit Views and ViewControllers and SwiftUI Views.
Mobile login and authentication flow screens
Optimize Lokalise API performance with caching, pagination, and bulk
Implement Lokalise rate limiting, backoff, and request queuing patterns.
Apple HIG guidance for navigation-related components including search fields, page controls, and path controls.
Apple HIG guidance for system experience components: widgets, live activities, notifications, complications, home screen quick actions…
Check for .claude/apple-design-context.md before asking questions.
Guided game concept ideation — from zero idea to a structured game concept document.