Enforces industry-standard Git practices, Conventional Commits, and automated pre-commit validation workflows.
Use this skill immediately when the user mentions merge conflicts that need to be resolved.
Standardized git operations with conventional commits, annotated tags, and changelog generation.
Complete guide to installing Git and performing basic configuration across all platforms (Windows, macOS, Linux, WSL).
Use when writing commit messages that clearly communicate changes and tell the story of development.
Complete git workflow patterns including GitHub Flow branching, atomic commits with interactive staging, merge and rebase strategies, and…
Guides developers through reviewing diffs, splitting complex changes into atomic batches, and generating standardized Chinese Conventional…
Expert guidance for Git workflows, troubleshooting, and best practices
Git workflow patterns including branching strategies, commit conventions, merge vs rebase, conflict resolution, and collaborative…
Manage Git branching strategies, commit conventions, and collaboration workflows.
GitHub Actions workflow patterns for React Native iOS simulator and Android emulator cloud builds with downloadable artifacts.
Use when you need real-world implementation examples or cross-repository context — search GitHub's global code index with the built-in MCP…
GitHub CLI operations for issues, PRs, milestones, and Projects v2.
GitHub patterns using gh CLI for pull requests, stacked PRs, code review, branching strategies, and repository automation.
Agent skill for pr-manager - invoke with $agent-pr-manager
GitHub Issues as PLAN.md replacement — agents read/update them.
Core standards for GitHub workflow agents: authentication, repository discovery, dual MD+HTML output, accessibility compliance, safety…
Provides complete shadcn/ui component library patterns including installation, configuration, and implementation of accessible React…
GameMaker MCP workflow skills and command reference
Entry point — detect where you are in the dev workflow and guide you to the right next step.
Use when deciding whether to use Go generics, writing generic functions or types, choosing constraints, or picking between type aliases…