Standardizes Rust backend development using Axum and Tokio with best practices for error handling, async safety, and performance.
Rust GPU Compute Development Guide — helps developers write GPU-accelerated Rust code with correct data-parallel patterns and awareness of…
Modern Rust project architecture guide for 2025.
Sage Intacct REST via Apideck's Proxy API + managed Vault auth — Apideck handles auth and proxies HTTP calls to Sage Intacct REST's native…
When asked to created changeset/changelog entry.
Salesforce integration via Apideck's CRM unified API — same methods work across every connector in CRM, switch by changing `serviceId`.
Automatically triggered when designing system architecture, planning new projects, creating implementation plans, conducting architecture…
Specialized guide for migrating Godot 3.x projects to Godot 4 (GDScript 2.0), covering syntax changes, Tweens, and exports.
3D game development principles. Rendering, shaders, physics, cameras.
Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing.
Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects.
Production patterns for Unity's Data-Oriented Technology Stack (DOTS) including Entity Component System, Job System, and Burst Compiler.
Expert guide for Unreal Engine 5.x C++ development, covering UObject hygiene, performance patterns, and best practices.
Expert guidance for building modern Android UIs with Jetpack Compose, covering state management, navigation, performance, and Material…
Apple Human Interface Guidelines design foundations.
Apple HIG guidance for input methods and interaction patterns: gestures, Apple Pencil, keyboards, game controllers, pointers, Digital…
Apple Human Interface Guidelines interaction and UX patterns.
Set up Tailwind CSS v4 in Expo with react-native-css and NativeWind v5 for universal styling
Guide SceneKit game implementation, repair, and maintenance.
Review an API schema for consistency, completeness, and developer ergonomics.
Monorepo script commands and conventions for this codebase.