Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that…
Reviews tokio async runtime usage for task management, sync primitives, channel patterns, and runtime configuration.
Game development with Unity, Unreal Engine, and Godot.
Diagnoses and resolves software bugs, build errors, and UI glitches through an autonomous Plan-Work-Review cycle.
You are an expert in tRPC, the framework for building type-safe APIs without schemas or code generation.
Trust Wallet API for crypto data — token search, prices, trending tokens, swap quotes, market data, security checks, address validation…
Validate TypeScript compilation after every file change to catch errors early.
Apply modern TypeScript standards for type safety and maintainability.
Build stateless MCP servers with TypeScript on Cloudflare Workers using @modelcontextprotocol/sdk.
Enforces maximum type safety and modern architectural patterns for high-performance TypeScript applications.
Reviews code to ensure agent-native parity — any action a user can take, an agent can also take.
Implement and run Unreal asset, map, configuration, and content-policy validation with actionable results and CI compatibility.
A comprehensive skill for developing native plugins for uni-app.
Apply this skill whenever modifying, debugging, or extending UniFi client data retrieval in the unifi-mcp monorepo — even if the user…
Implement, fix, and refactor Unity C# code with unity-cli write tools.
Browse Unity Technologies' official UnityCsReference C# source as a read-only local cache.
Bootstrap the unity-cli toolchain for Unity Editor automation.
Reviews Unity code targeting Meta Quest and Horizon OS for performance issues, rendering best practices, and common VR pitfalls.
Comprehensive guide for Unity development.
Run Unity runtime development loops with gameplay-focused implementation and validation.
Expert in reading and editing Unity YAML files (.unity, .prefab, .asset, ScriptableObject)