Game Art Direction Agent Skill

Directs creative vision and transforms game design concepts into production-ready art direction specifications.

Context cost
1.6k tokensestimated from the bundle, loaded when it triggers
Bundle
3 files · 6.3 kBtext throughout, nothing executable
Licence
MITthe author’s own terms
Last change
—no release on file
Servers it uses
Noneruns standalone

What it does

Direct game art and creative vision. Turn GAME_DESIGN into ART_DIRECTION defining a recognizable visual identity, functional visual and audio feedback, and key in-game moments. Use for what should the game look like, set the art direction, define the visual style. 游戏美术与创意方向。把 GAME_DESIGN 转成 ART_DIRECTION,定义可辨识的视觉身份、服务玩法的视听反馈和关键游戏时刻。用于判断游戏应该长什么样、制定游戏美术方向等需求。

What this skill changes about the agent has not been set out here as a list. Its SKILL.md, shown below, says it in the author’s own words.

gamedev

The skill itself

A skill is instructions the model reads, so you can see what you are getting: below is the start of its SKILL.md. The front matter loads with every session, the body loads when the skill triggers, and the whole file comes with the install.

SKILL.md3.2 kB · preview
--- name: game-art-direction ---
5# 游戏美术与创意方向
6
7定义玩家最终看见、听见和读懂的体验;资产怎样生产、使用什么渲染库、模型或供应商由构建阶段决定。
8
9读取 [art-direction-method.md](references/art-direction-method.md)。必须已有 GAME_DESIGN.md 与
10PRODUCT_BRIEF.md;视觉服务玩法,不能用漂亮参考图重写游戏。
11
12产物语言由 PRODUCT_BRIEF.md 锁定;未锁定时跟随对话语言,不默认产出中文。
13
14继承目标平台、视口/朝向、画风、内容尺度、targetFinish 与 experienceProfile。视觉参考只借
15声明的构图、材质、色光或信息原则,不复制他作角色、地图、界面和资产。原作文化与目标市场分别
16研究,不用流行刻板符号替代原作身份。
17
18## 设计
19
201. 定义能区分正确与错误方案的视觉原则;身份与审美校准见参考方法同名一节;
212. 为玩家、目标、威胁、奖励和地标建立镜头、焦点、轮廓、尺度与密度语法;
223. 让颜色、光、材质和运动编码真实状态,并提供不依赖颜色的提示、低动效表达与清晰的明度对比;
234. 定义首屏焦点、HUD 信息层级、输入反馈、结果分级、失败与结果状态;
245. 为环境、角色、交互物和关键道具定义共享世界语法与各自识别锚点;
This is a preview of SKILL.md. Download or install the skill to get the whole thing.
In the file
SKILL.md110 words
Files3
LicenceMIT
Why you can read it

Nothing in a skill executes. The client loads the text and the model follows it, so a skill can be audited the way a runbook is — by reading it.

What it costs in context

Skills are not billed by the call. They are paid for in context: every token the instructions occupy is a token your code, your diff and your conversation cannot use. Here is what this one takes and when it takes it.

≈100
always loaded
The name and description, so the model knows the skill exists and when to reach for it.
1,475
on trigger
The instruction body and 2 supporting files, read only when the skill fires.
0.79%
of a 200k window
Ten skills this size would take about 8% of the window before you open a file.
050k100k150k200k context window

1.6k tokens, estimated from the bundle at four bytes to the token, held for the rest of the session once it triggers. Middling. Fine to keep on in a project where you use it weekly, worth unloading in one where you never do.

Servers bill, skills cost

A server charges by the month. A skill charges once per session, in context, and then keeps charging it for as long as the session lives.

Before and after

The same question, put to the same model twice: once as it comes, and once with these instructions loaded.

No worked example has been published for this skill yet.

The procedure it runs

The procedure has not been set out here step by step. It is in the body of its SKILL.md: the start of it is shown above, and the whole file comes with the install.

Prose, not code

These steps are written for a model to follow, not executed by a runtime. It can still be told to skip one, and it will say so when it does.

Servers it uses

None. This skill calls no MCP servers at all.

Everything it needs is in the instructions, so it works in a project with nothing connected — the model reads the file and changes how it works with what it can already reach.

Its SKILL.md does not declare which tools it asks the agent for, so what it touches is whatever the instructions themselves ask for — read them before you install it.

What it asks for
Writes filesnot declared
Network accessnot declared

This SKILL.md carries no allowed-tools line, so neither is declared. A skill grants no permissions of its own — it can only ask for tools your client already has.

What it will not do

Every skill is narrow, and the useful ones say where they stop. These are the jobs this one is the wrong tool for.

What this skill is not for has not been published here. Nothing is implied by that: it is a section the author has not filled in.

What is in the bundle

3 files, 6.3 kB on disk. A bundle is text throughout: the instructions the model reads, plus the templates it fills in.

  • SKILL.md3.2 kB
  • agents/openai.yaml0.3 kB
  • references/art-direction-method.md2.8 kB
What is not in it

No dependencies and nothing executable: a skill is text the agent reads, so the bundle is 3 files you can review in full before installing. The MIT licence covers the templates and examples as well as the instructions.

Install

Installing copies the bundle into your project. Nothing runs at install time — the files sit on disk until the model reads them.

# Game Art Direction · 1.6k tokens when loaded · macOS, Linux mkdir -p .claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/game-art-direction/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/game-art-direction" ] && { [ ! -e .claude/skills/game-art-direction ] || { mv .claude/skills/game-art-direction "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/game-art-direction" .claude/skills/ && echo "Installed .claude/skills/game-art-direction"
On Windows, or any OS with Node 20+
npx mcprush@latest skill add zenstory-ai/game-art-direction

Windows PowerShell says 'running scripts is disabled on this system'? Run Set-ExecutionPolicy -Scope CurrentUser RemoteSigned once, or type npx.cmd instead of npx (codex.cmd, gemini.cmd, grok.cmd likewise). PowerShell 7 needs neither. Writes to .claude/skills/game-art-direction/ in the current project. For every project instead, run mkdir -p ~/.claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/game-art-direction/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/game-art-direction" ] && { [ ! -e ~/.claude/skills/game-art-direction ] || { mv ~/.claude/skills/game-art-direction "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/game-art-direction" ~/.claude/skills/ && echo "Installed ~/.claude/skills/game-art-direction" (macOS, Linux) — or add --global to the npx line. The curl line replaces .claude/skills/game-art-direction/ only after the download succeeds, so files left there by another skill of the same name, or by an older release, do not mix in. A copy already there is moved aside, not deleted, and the line prints where.

Which clients pick it up on their own

A skill is a folder of text. Most of these read a skills folder and pick it up without being told; the rest take the same folder another way — an upload in the app, a parameter on an API call — and then choose it by its description just the same.

Claude Code.claude/skills/
Claude DesktopCustomize › Skills
ChatGPTSkills › Create › Upload
Cursor.cursor/skills/
VS Code.github/skills/
Codex CLI.agents/skills/
Gemini CLI.gemini/skills/
Grok Build.grok/skills/
Microsoft CopilotSkills › Upload a skill
PerplexityComputer › Skills › Upload a skill
DeepSeek Harness.dsh/skills/
Zed.agents/skills/
Devin Desktop.devin/skills/
Windsurf (legacy).windsurf/skills/
OpenAI Agents SDKInstructions or sandbox Skills
HTTP / APIa request parameter
This release
Versionnot versioned
Publishedno release date on file
PriceFree
Referencezenstory-ai/game-art-direction

Versions

Its author publishes no version number, so there is nothing here to pin to: what you install is the folder as it stands today. Instructions change more often than APIs do — a skill can be rewritten entirely without anything it depends on moving.

Pinning

Nothing to pin to: this skill carries no version number of its own. What you install is what the folder holds on the day you install it.

Reviews

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