Novel Game Adaptation Analyzer Agent Skill

Deconstructs literary works into gameable design foundations and evidence-backed source bibles for game development.

Context cost
2.4k tokensestimated from the bundle, loaded when it triggers
Bundle
3 files · 9.6 kBtext throughout, nothing executable
Licence
MITthe author’s own terms
Last change
—no release on file
Servers it uses
Noneruns standalone

What it does

Deconstruct a novel for game adaptation. Compress a raw novel, deconstruction library, or writing project into a SOURCE_BIBLE with cited textual evidence, extracting world rules, player verbs, spaces, character will, systems, and visual anchors — without inventing a genre yet. Use for gameable book analysis, analyze a novel for game adaptation, extract game systems from a book. 游戏化拆书。把原始小说、拆文库或写作工程压缩成有必要原文证据的 SOURCE_BIBLE,提取世界规则、玩家动词、空间、角色意志、系统和视觉锚点,不提前发明游戏类型。用于游戏化拆书、分析小说的游戏改编基础等需求。

What this skill changes about the agent has not been set out here as a list. Its SKILL.md, shown below, says it in the author’s own words.

gamedev

The skill itself

A skill is instructions the model reads, so you can see what you are getting: below is the start of its SKILL.md. The front matter loads with every session, the body loads when the skill triggers, and the whole file comes with the install.

SKILL.md5.1 kB · preview
--- name: novel-game-analyze ---
5# 小说游戏化拆解
6
7建立游戏设计所需的事实层,不评价文笔,也不在此阶段选择游戏类型。
8
9读取 [gameability-protocol.md](references/gameability-protocol.md)。
10
11产物语言由 PRODUCT_BRIEF.md 锁定;未锁定时跟随对话语言,不默认产出中文。
12
13原文可以是任意语言。引用保留原文;策划语言或界面语言与原文不同时附必要译文,并建立角色名、
14地名、物件和规则的统一术语表;礼制、宗教和叙事惯例不替换成另一文化的近似类型标签。
15
16## 输入
17
18优先复用现有写作工程或**全量**拆文产物,只回原文补关键证据;只有原始小说时才执行
19本 skill 的全书管道。已有分析若只覆盖黄金三章或快速预览,只能帮助判断开篇,不能
20证明理解了全书。除非用户明确只改编某一卷或片段,否则来源未覆盖全文时不得进入概念设计。
21
22若存在 PRODUCT_BRIEF.md,先读取:分级、核心幻想与已锁类型决定取证优先级——优先为
23核心幻想涉及的动作、关系、场面取证;对已锁类型需要而原作未系统提供的体系(如属性相克、
24数值成长),在设计空白中写明「原作无系统化的对应体系,属下游发明」,供下游改编边界如实
This is a preview of SKILL.md. Download or install the skill to get the whole thing.
In the file
SKILL.md152 words
Files3
LicenceMIT
Why you can read it

Nothing in a skill executes. The client loads the text and the model follows it, so a skill can be audited the way a runbook is — by reading it.

What it costs in context

Skills are not billed by the call. They are paid for in context: every token the instructions occupy is a token your code, your diff and your conversation cannot use. Here is what this one takes and when it takes it.

≈130
always loaded
The name and description, so the model knows the skill exists and when to reach for it.
2,270
on trigger
The instruction body and 2 supporting files, read only when the skill fires.
1.2%
of a 200k window
Ten skills this size would take about 12% of the window before you open a file.
050k100k150k200k context window

2.4k tokens, estimated from the bundle at four bytes to the token, held for the rest of the session once it triggers. Middling. Fine to keep on in a project where you use it weekly, worth unloading in one where you never do.

Servers bill, skills cost

A server charges by the month. A skill charges once per session, in context, and then keeps charging it for as long as the session lives.

Before and after

The same question, put to the same model twice: once as it comes, and once with these instructions loaded.

No worked example has been published for this skill yet.

The procedure it runs

The procedure has not been set out here step by step. It is in the body of its SKILL.md: the start of it is shown above, and the whole file comes with the install.

Prose, not code

These steps are written for a model to follow, not executed by a runtime. It can still be told to skip one, and it will say so when it does.

Servers it uses

None. This skill calls no MCP servers at all.

Everything it needs is in the instructions, so it works in a project with nothing connected — the model reads the file and changes how it works with what it can already reach.

Its SKILL.md does not declare which tools it asks the agent for, so what it touches is whatever the instructions themselves ask for — read them before you install it.

What it asks for
Writes filesnot declared
Network accessnot declared

This SKILL.md carries no allowed-tools line, so neither is declared. A skill grants no permissions of its own — it can only ask for tools your client already has.

What it will not do

Every skill is narrow, and the useful ones say where they stop. These are the jobs this one is the wrong tool for.

What this skill is not for has not been published here. Nothing is implied by that: it is a section the author has not filled in.

What is in the bundle

3 files, 9.6 kB on disk. A bundle is text throughout: the instructions the model reads, plus the templates it fills in.

  • SKILL.md5.1 kB
  • agents/openai.yaml0.3 kB
  • references/gameability-protocol.md4.2 kB
What is not in it

No dependencies and nothing executable: a skill is text the agent reads, so the bundle is 3 files you can review in full before installing. The MIT licence covers the templates and examples as well as the instructions.

Install

Installing copies the bundle into your project. Nothing runs at install time — the files sit on disk until the model reads them.

# Novel Game Adaptation Analyzer · 2.4k tokens when loaded · macOS, Linux mkdir -p .claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/novel-game-adaptation-analyzer/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/novel-game-adaptation-analyzer" ] && { [ ! -e .claude/skills/novel-game-adaptation-analyzer ] || { mv .claude/skills/novel-game-adaptation-analyzer "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/novel-game-adaptation-analyzer" .claude/skills/ && echo "Installed .claude/skills/novel-game-adaptation-analyzer"
On Windows, or any OS with Node 20+
npx mcprush@latest skill add zenstory-ai/novel-game-adaptation-analyzer

Windows PowerShell says 'running scripts is disabled on this system'? Run Set-ExecutionPolicy -Scope CurrentUser RemoteSigned once, or type npx.cmd instead of npx (codex.cmd, gemini.cmd, grok.cmd likewise). PowerShell 7 needs neither. Writes to .claude/skills/novel-game-adaptation-analyzer/ in the current project. For every project instead, run mkdir -p ~/.claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/novel-game-adaptation-analyzer/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/novel-game-adaptation-analyzer" ] && { [ ! -e ~/.claude/skills/novel-game-adaptation-analyzer ] || { mv ~/.claude/skills/novel-game-adaptation-analyzer "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/novel-game-adaptation-analyzer" ~/.claude/skills/ && echo "Installed ~/.claude/skills/novel-game-adaptation-analyzer" (macOS, Linux) — or add --global to the npx line. The curl line replaces .claude/skills/novel-game-adaptation-analyzer/ only after the download succeeds, so files left there by another skill of the same name, or by an older release, do not mix in. A copy already there is moved aside, not deleted, and the line prints where. It appears as novel-game-analyze in Gemini CLI, Codex, Copilot and Grok (its own name); Claude Code lists it by the folder name, novel-game-adaptation-analyzer.

Which clients pick it up on their own

A skill is a folder of text. Most of these read a skills folder and pick it up without being told; the rest take the same folder another way — an upload in the app, a parameter on an API call — and then choose it by its description just the same.

Claude Code.claude/skills/
Claude DesktopCustomize › Skills
ChatGPTSkills › Create › Upload
Cursor.cursor/skills/
VS Code.github/skills/
Codex CLI.agents/skills/
Gemini CLI.gemini/skills/
Grok Build.grok/skills/
Microsoft CopilotSkills › Upload a skill
PerplexityComputer › Skills › Upload a skill
DeepSeek Harness.dsh/skills/
Zed.agents/skills/
Devin Desktop.devin/skills/
Windsurf (legacy).windsurf/skills/
OpenAI Agents SDKInstructions or sandbox Skills
HTTP / APIa request parameter
This release
Versionnot versioned
Publishedno release date on file
PriceFree
Referencezenstory-ai/novel-game-adaptation-analyzer

Versions

Its author publishes no version number, so there is nothing here to pin to: what you install is the folder as it stands today. Instructions change more often than APIs do — a skill can be rewritten entirely without anything it depends on moving.

Pinning

Nothing to pin to: this skill carries no version number of its own. What you install is what the folder holds on the day you install it.

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