Pull the latest Agentic-Z template improvements (agents, skills, conventions, docs) from upstream into your clone, without touching your…
This publisher has an account here and has not listed a server yet.
Developer Tools & Repos
27 agent skills — instructions the agent loads on demand. 27 of 27 are free. Median context cost 2.1k tokens.
Set up a DayZ test map under workspace/_server/.
Add missing DayZ mod scaffolding pieces (config.cpp stub, $PBOPREFIX$, workbench/dayz.gproj + DayZSetting.xml, README, .gitkeeps) into an…
Set up a DayZ test server instance under .server/<instance>/.
Pack PNG sprites from `<mod>/.gui-sources/<setname>/` into a DayZ imageset (`.imageset` + `.paa` atlas) at…
Pack a scaffolded mod from workspace/<ModName>/ into a .pbo at P:\Mods\@<ModName>\Addons\ via DayZ Tools AddonBuilder.
Remove DayZ scaffolds and their deployed artifacts.
Bootstrap Community-Online-Tools (COT) admin permissions on a DayZ test server in one shot.
Programmatically add, update, or remove an entry in DayZ's types.xml.
Import an existing DayZ mod folder (clone or local repo living outside this workspace) into workspace/<ModName>/ via a directory link, and…
Front door for all DayZ work in Agentic-Z.
Open Object Builder (DayZ Tools' .p3d model editor) from the CLI, optionally pointed at a specific .p3d file or mod folder.
The rest either hold an API key issued by the publisher or ask for nothing.
Listed without a verification tick. Read the listing before installing.