Launch a local DayZ Diag server plus the diag client connecting to it (run-only, does no setup).
This publisher has an account here and has not listed a server yet.
Developer Tools & Repos
27 agent skills — instructions the agent loads on demand. 27 of 27 are free. Median context cost 2.1k tokens.
Open Enfusion Workbench (DayZ Tools' script + UI editor) from the CLI, optionally pointed at a specific mod's project file.
Scaffold a new DayZ mod project under workspace/<ModName>/ with the standard skeleton (config.cpp stub, $PBOPREFIX$…
Audit and fix DayZ .p3d model files for collision, action targeting, physics, animation, path, and structural issues.
DayZ ODOL P3D debinarizer — converts binarized .p3d models (ODOL format) to editable MLOD format for Object Builder.
Convert PNG/TGA images to DayZ-format `.paa` textures via DayZ Tools' ImageToPAA.exe.
DayZ particle effects system for Enforce Script modding.
Verify the DayZ modding environment is ready (P:\ mounted, DayZ Tools installed, vanilla data unpacked, workshop deploy folder accessible).
Scope the agent to a single mod under workspace/<ModName>/.
Index vanilla DayZ source (Enforce Script, .layout, config.cpp, .rvmat) into a per-user vector database so DayZ agents can do semantic…
Index the Bohemia community wiki (community.bistudio.com Category:DayZ + sub-categories) into the same vector DB as /dayz-search-index, so…
Configure Object Builder (DayZ Tools' .p3d model editor) on a fresh machine.
The rest either hold an API key issued by the publisher or ask for nothing.
Listed without a verification tick. Read the listing before installing.