Use when a cross-engine gameplay task needs a Layer 1 foundation for change callbacks, invalidation signals, observer updates, or…
This publisher has an account here and has not listed a server yet.
Developer Tools & Repos
27 agent skills — instructions the agent loads on demand. 27 of 27 are free. Median context cost 6.2k tokens.
Use when a cross-engine gameplay task needs a Layer 1 foundation for timer logic, update cadence, cooldown clocks, pause rules, or…
Use when a cross-engine gameplay task needs a Layer 2 shared-runtime Utility AI design for choosing among several simultaneously valid…
Use when a cross-engine gameplay task needs a Layer 1 foundation for world facts, blackboard state, stale observations, or freshness…
Use when a Godot/.NET task needs a Layer 4 overlay skill for GoDotTest-based C# testing, and the agent must write, run, debug, or collect…
Use when a Godot/.NET task needs a Layer 4 overlay review or plan for threading, async/await, Task.Run, WorkerThreadPool, threaded…
Use when a Godot/.NET task needs a Layer 4 overlay review to prevent abstraction decay during feature work, flow extension, or…
Use when a Godot/.NET task needs a Layer 4 overlay skill for writing, refactoring, or translating C# gameplay, tool, editor, resource, or…
Use when a Godot/.NET task needs a Layer 4 overlay skill for reading, editing, generating, diff-reviewing, or validating `.tscn` scene…
Use when a Godot/.NET task needs a Layer 4 overlay first-response diagnosis for a build failure, editor error, runtime exception, crash…
Use when a Godot/.NET task needs a Layer 4 overlay architecture review of a scene, gameplay system, or UI flow specifically to assess…
Use when a Godot/.NET task needs a Layer 4 overlay completion review after a large refactor, multi-file implementation, or new feature…
The rest either hold an API key issued by the publisher or ask for nothing.
Listed without a verification tick. Read the listing before installing.