Open Enfusion Workbench (DayZ Tools' script + UI editor) from the CLI, optionally pointed at a specific mod's project file.
Scaffold a new DayZ mod project under workspace/<ModName>/ with the standard skeleton (config.cpp stub, $PBOPREFIX$…
Convert PNG/TGA images to DayZ-format `.paa` textures via DayZ Tools' ImageToPAA.exe.
DayZ particle effects system for Enforce Script modding.
Scope the agent to a single mod under workspace/<ModName>/.
Index vanilla DayZ source (Enforce Script, .layout, config.cpp, .rvmat) into a per-user vector database so DayZ agents can do semantic…
Index the Bohemia community wiki (community.bistudio.com Category:DayZ + sub-categories) into the same vector DB as /dayz-search-index, so…
Configure Object Builder (DayZ Tools' .p3d model editor) on a fresh machine.
Split a monolithic DayZ types.xml into 18 categorized files (ammo, weapons, vehicles, food, clothes, etc.) and auto-update…
Creates, checks the status of, and validates database migrations by auto-detecting the project's migration framework (Alembic, Prisma…
Debug applications using the dbg CLI debugger.
Guide for building reliable, fault-tolerant Go applications with DBOS durable workflows.
Guide for building reliable, fault-tolerant Python applications with DBOS durable workflows.
Guide for building reliable, fault-tolerant TypeScript applications with DBOS durable workflows.
Build, test, and debug dbt projects across models, sources, data and unit tests, semantic layer, and CLI.
All checks should pass. If not, see Troubleshooting below. dbt-dremio supports these materializations: Dremio-specific functions work…
Production-ready patterns for dbt (data build tool) including model organization, testing strategies, documentation, and incremental…
Discounted Cash Flow model builder for comprehensive company valuations with WACC calculation, terminal value estimation, and sensitivity…
Recover from missing DCO sign-off on commits.
- Default to CLI commands and workflows, not Playwright test specs.
Use when adding, removing, moving, or renaming Swift source files in the dd-sdk-ios Xcode project.