Automatically creates user-facing changelogs from git commits by analyzing commit history, categorizing changes, and transforming…
Maintains the IdeaVim changelog (CHANGES.md).
Draft or update release notes and changelog entries from repository evidence.
Use when writing changesets for releases
Build per-chapter (H2) writing briefs (NO PROSE) so the final survey reads like a paper (chapter leads + cross-H3 coherence) without…
Streamlines the creation of deep, multidimensional character profiles, backstories, and personality traits for narrative projects.
Character controller skill for movement physics and platformer mechanics.
This skill should be used when starting a new adventure, creating player characters, building game worlds, or when playerRef/worldRef is…
Workflow automation skill for orchestrating multi-technique characterization sequences
Use when implementing navigation patterns, choosing between NavigationStack and NavigationSplitView, handling deep links, adopting…
Use when connecting to Xcode via MCP, using xcrun mcpbridge or the headless mcp-server, or working with ANY Xcode MCP tool (XcodeRead…
Create, review, and restyle data visualizations using Edward Tufte principles: high data-ink ratio, direct labels, range-frame axes, small…
This skill should be used when the user wants to visualize data.
Send a message to a Copilot Studio agent via DirectLine v3.
Automate Chatfai tasks via Rube MCP (Composio).
Generate images using ChatGPT/DALL-E through OpenClaw browser automation.
Chatwoot integration. Manage data, records, and automate workflows. Use when the user wants to interact with Chatwoot data.
Use when the user has tabular data (pandas DataFrame, parquet, csv, Arrow, json) and wants to filter, group, aggregate, join, or speed up…
Unity Editor control and automation, WebSocket-based real-time communication. 유니티에디터제어및자동화, WebSocket기반실시간통신.
Analyze collection completeness against canonical discography and generate prioritized gap report
System architecture and API design with multi-AI consensus — use for design reviews and new subsystems