Control BLE Session Appliance through the generated BLE device CLI.
Blender tooling specialist - Builds Python add-ons, asset validators, exporters, and pipeline automations that turn repetitive DCC work…
3D asset production pipeline via Blender MCP — sourcing, AI generation, cleanup, texturing, optimization, export.
Bootstrap agents for iOS, iPadOS, macOS, Swift, SwiftUI, SwiftData/Core Data, Swift Testing, Xcode build/test/debug, Simulator, App…
Own the sanctuarized inbound/outbound integration contract (doc/architecture/boundary.yaml): its schema, channel-normalization…
Operate Boundry's Australian regional transactional email platform through OAuth MCP or its REST API.
BiSheng C borrowing. When you pass pointers without transferring ownership, use &_Const or &_Mut, or design functions that read/mutate…
BiSheng C nullability. When you use _Nullable or _Nonnull, handle null pointers, or decide whether an API can accept/return null, use this…
Design and implement a distinctive, adaptive SwiftUI dashboard with FreakUI charts and data-display components.
Design or implement responsive audio feedback for a Three.js or web game.
Implement or tune Three.js game cameras.
Design, implement, backfill, audit, and release in-game changelogs with contiguous versioning, deployment provenance, menu-state…
Build or repair game inventory, loot, equipment, tooltips, drag-and-drop, persistence, and progression systems.
Build, extend, or audit production-linked browser map editors for Three.js and isometric games.
Build, integrate, audit, or refactor rigged monsters for Three.js and web action games.
Plan, create, integrate, or audit a hybrid asset pipeline for a Three.js or web game.
Build or extend a playable isometric action RPG in Three.js, React, or similar web technology.
Build, tune, or test a Three.js game for mobile web.
Use when build times are slow, investigating build performance, analyzing Build Timeline, identifying type checking bottlenecks, enabling…
Create, integrate, or audit production-ready rigged 3D characters and monsters with a main model, skeleton, animation library, sockets…
Route broad or ambiguous Swift and Apple-platform work to a focused skill; this router does not implement domain work.