Enforce 2026 folder structure standards - feature-based organization, max nesting depth, unidirectional imports.
Multiplayer game development principles.
Expert guide for Unreal Engine 5.x C++ development, covering UObject hygiene, performance patterns, and best practices.
Configure Better Auth server and client, set up database adapters, manage sessions, add plugins, and handle environment variables.
Provides authoritative idioms for Bevy 0.19 game projects in Rust.
Advanced Bevy ECS: complex queries, system scheduling, change detection, and performance tuning.
Biome 2.0+ linting and formatting for fast, unified code quality.
Professional Blender automation for 2D-to-3D transformation and animation workflows.
Blender tooling specialist - Builds Python add-ons, asset validators, exporters, and pipeline automations that turn repetitive DCC work…
Blender 5.x geometry nodes — procedural modeling, scattering, mesh/curve/volume ops, simulation zones, repeat zones, Bone Info, Font…
Blender to engine pipeline skill for GLTF/FBX export.
Blender 5.x Python scripting (bpy) — custom operators, UI panels, add-on development, context management, handlers, timers, property…
Detects codebase bloat via dead code, duplication, complexity, and doc bloat scans.
Sets up BMad Builder module in a project.
Create comprehensive narrative documentation with story structure and world-building.
Create, update, or validate a game brief.
Create 3D scenes, interactive experiences, and visual effects using Three.js.
Use this skill when scaffolding the minimum repository structure required by session-orchestrator.
Bootstrap new Swift Package Manager repositories with consistent defaults, generated AGENTS guidance, validation, and customizable…
Provides comprehensive guidance for Bootstrap Vue 3 component library including Bootstrap components, grid system, utilities, and Vue 3…
Generate SaaS boilerplate with auth, database schemas, Stripe billing, multi-tenancy, API routes, and dashboard UI on a…