Generates calibrated exaggeration techniques and contrast pairings anchored to script quotes for TikTok and UGC video drafts.
Segments TikTok and UGC voiceover scripts into structural logic modules, predicted shot purposes, and inline breathing marks.
Writes ready-to-film TikTok scripts at 15s, 30s, 60s or 90s — hook variants (pattern interrupt, curiosity gap, identity call-out), body…
Conversion optimization — product detail pages, video hooks, urgency tactics, checkout flow
Customer service on TikTok Shop — response time, dispute resolution, auto-replies, buyer satisfaction
Turn a verified TikTok slideshow reference into editable 9:16 HTML slides and local PNG files.
Generates platform-native English search queries across Pinterest, TikTok, and Reddit for sourcing visual references, creative…
Open Chrome browser and post to the TikTok website.
Analyzes time-series data for patterns, trends, seasonality, and anomalies, with forecasting using statistical and machine learning methods.
Time-series database implementation for metrics, IoT, financial data, and observability backends.
Time study analysis skill with stopwatch methods, performance rating, and standard time calculation.
Automate Timelink tasks via Rube MCP (Composio).
Automate Timely tasks via Rube MCP (Composio).
Use this skill to analyze an existing PostgreSQL database and identify which tables should be converted to Timescale/TimescaleDB…
Use this skill to migrate identified PostgreSQL tables to Timescale/TimescaleDB hypertables with optimal configuration and validation…
Diagnose training issues with Tinker — slow steps, hanging sessions, output mismatches, error messages, renderer problems, and deployment…
Use when adding or modifying WebXR, AR placement, VR immersion, headset controller input, or XR rendering modes in Tiny World Builder.
Tinybird TypeScript SDK for defining datasources, pipes, and queries with full type inference.
Expose local ports to the internet as public HTTPS URLs using tinyfi.sh SSH tunnels.
Generate a YouTube title shortlist for a new video using two parallel lenses, topic-based and pattern-based.
2D game development principles. Sprites, tilemaps, physics, camera.