Chan Theory analysis for A-shares. Merge K-lines by containment, identify strokes (bi), fractals (fenxing), and channels. Supports…
Framework for rolling out organizational changes without chaos, using ADKAR adapted for startups.
Design an API versioning and deprecation policy — semver rules, sunset timelines, and communication channels.
Create a change management request with impact analysis and rollback plan.
Use when a client asks mid-project for something possibly outside the confirmed scope — a "small addition", a "while you're in there"…
Classify a development task into a size class that determines how heavy the corpus-first lifecycle should be.
Use when changing software whose existing behaviour matters — fixing bugs or regressions, refactoring, migrating schemas or APIs, changing…
Write a changelog entry or release notes for an API version — breaking changes, new features, fixes.
Auto-generate a structured changelog from git history and code graph entity mapping.
Generates structured changelogs and release notes from git history and PRs, classifying breaking changes, features, fixes, performance…
Generates a CHANGELOG.md section from git log between two refs, grouped by change type.
Automatically creates user-facing changelogs from git commits by analyzing commit history, categorizing changes, and transforming…
Maintains the IdeaVim changelog (CHANGES.md).
Draft or update release notes and changelog entries from repository evidence.
Use when writing changesets for releases
Build per-chapter (H2) writing briefs (NO PROSE) so the final survey reads like a paper (chapter leads + cross-H3 coherence) without…
Streamlines the creation of deep, multidimensional character profiles, backstories, and personality traits for narrative projects.
Character controller skill for movement physics and platformer mechanics.
This skill should be used when starting a new adventure, creating player characters, building game worlds, or when playerRef/worldRef is…
Workflow automation skill for orchestrating multi-technique characterization sequences
Use when implementing navigation patterns, choosing between NavigationStack and NavigationSplitView, handling deep links, adopting…