Unity or Unreal game development tasks — implementing Unity DOTS/ECS for high entity counts, designing game loops, architecting…
PC and console game development principles.
Launch tokens gasless on Solana via ClawPump.
Clean Architecture for .NET applications.
Design or review backend domain and dependency boundaries using DDD, Clean Architecture, and ports/adapters.
Clean Architecture knowledge base. Provides patterns, antipatterns, and PHP-specific guidelines for Clean Architecture and Hexagonal…
Enforce minimal, direct code when writing or reviewing: no provenance comments, speculative config/state, wildcard signatures, argument…
Audit codebase for dead code, unused exports, orphaned files, and stale manifests
Manage Clerk SDK version upgrades and handle breaking changes.
cli/command — 1 abstractions.
Design command-line interfaces with clear argument parsing, subcommands, help text, output formatting, and exit codes.
Transforms authorized observed website APIs into verified OpenAPI specifications, JavaScript SDKs, interactive Swagger UI, and…
Generate Click-based Python CLI applications with decorators, groups, context, and modern Python patterns.
Diagnose and fix ClickUp API v2 errors by HTTP status and error code.
Client-server architecture skill for authority models and validation.
myfy CliModule for custom CLI commands with DI injection.
Close an increment: ledger check, specweave verify, optional review, then specweave complete.
Close a GitHub issue with a synthesis comment as a flowing graph — validate the synthesis, post the closing comment, close, then run a…
Designs REST and GraphQL APIs including endpoints, error handling, versioning, and documentation.
Reviews CloudKit code for container setup, record handling, subscriptions, and sharing patterns.
Generate Cobra/Viper-based Go CLI applications with persistent flags, subcommands, and configuration management.