Scaffolds new React projects or restructures monoliths to component-based architecture.
Configures global exception handling middleware.
Configures CORS policy for development and production environments.
Load the shader-nodes skill system. Run this first to establish the shader development workflow.
Localization patterns for mobile - string resources, plurals, RTL support, Compose localization, KMP shared strings, and locale management.
Designs location-based augmented reality experiences with geospatial anchoring, GPS integration, and real-world interactive overlays.
Loket.nl integration via Apideck's HRIS unified API — same methods work across every connector in HRIS, switch by changing `serviceId`.
Apple Human Interface Guidelines for platform-specific design.
Apple HIG guidance for status and progress UI components including progress indicators, status bars, and activity rings.
Scaffold, build, sign, and package SwiftPM macOS apps without Xcode projects.
Use when a Godot/.NET task needs a Layer 4 overlay skill for writing, refactoring, or translating C# gameplay, tool, editor, resource, or…
Use when a Godot/.NET task needs a Layer 4 overlay first-response diagnosis for a build failure, editor error, runtime exception, crash…
Extract a selected code block into a named function.
Use when lua tables as the universal data structure including arrays, dictionaries, objects, metatables, object-oriented patterns, data…
Lucca integration via Apideck's HRIS unified API — same methods work across every connector in HRIS, switch by changing `serviceId`.
USE FOR: Rust implementation recipes for new Rust 2024 services, libraries, CLIs, and workspace scaffolds - Cargo setup, error types…
End-to-end onboarding for a freshly-plugged-in M5Stack ESP32 device (Cardputer, Cardputer-Adv, Core, CoreS3, Stick) — detect on USB, flash…
Specialized guide for migrating Godot 3.x projects to Godot 4 (GDScript 2.0), covering syntax changes, Tweens, and exports.
Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs.
Maintain persistent SagaSmith narrative campaigns across sessions by settling downtime, travel, faction turns, clocks, relationships…
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization.