Multi-step reasoning engine for complex analysis and systematic problem solving.
This skill provides symbol-level code understanding and navigation using Language Server Protocol (LSP).
Build or update services in `app/features/services` using the `_template/service` conventions (container/store/structure/lib/constants) so…
Set up mobile release pipeline — Fastlane, code signing, CI, beta distribution, versioning.
Install a .NET SDK locally for safe preview testing, specific-version pinning, or reproducible team setups — without modifying the…
Expert guidance for integrating and building applications with shadcn/ui components, including component discovery, installation…
shadcn/ui component patterns including CVA variants, OKLCH theming, cn() utility, and composition.
Use when implementing shaders — Godot shader language, visual shaders, common visual recipes, and post-processing effects
Shared coroutines configuration for Kotlin Multiplatform.
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development.
Kotlin Coroutines and Flow patterns for Android and KMP — structured concurrency, Flow operators, StateFlow, error handling, and testing.
Swift 6.2 Approachable Concurrency — single-threaded by default, @concurrent for explicit background offloading, isolated conformances for…
Use the `gh` CLI for issues, pull requests, Actions runs, and GitHub API queries.
Integrate Siri voice interactions, Shortcuts, and intelligent suggestions into iOS/watchOS apps using Apple's SiriKit framework.
Validate skill/command file format and structure.
Explore and understand codebases using SocratiCode semantic search, dependency graphs, and context artifacts.
Object-oriented design principles including object calisthenics, dependency inversion, fail-fast error handling, feature envy detection…
For 2D grid problems: mazes, board games, tile maps, pixel grids, coordinate systems, cellular automata, flood fill.
Run the SPARC Pseudocode and Architecture phases (2 and 3) — write algorithm pseudocode, design module boundaries and API contracts, then…
Agent skill for pseudocode - invoke with $agent-pseudocode
Agent skill for specification - invoke with $agent-specification