Guides migration of .NET Framework Thread.Abort usage to cooperative cancellation in modern .NET.
Generates Timeout pattern components for PHP 8.4.
Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that…
Reviews tokio async runtime usage for task management, sync primitives, channel patterns, and runtime configuration.
Safe refactoring workflow using trace-mcp — assess risk, find candidates, check impact, and rename symbols across all files without…
Game development with Unity, Unreal Engine, and Godot.
Diagnoses and resolves software bugs, build errors, and UI glitches through an autonomous Plan-Work-Review cycle.
You are an expert in tRPC, the framework for building type-safe APIs without schemas or code generation.
Validate TypeScript compilation after every file change to catch errors early.
Apply modern TypeScript standards for type safety and maintainability.
Build stateless MCP servers with TypeScript on Cloudflare Workers using @modelcontextprotocol/sdk.
Enforces maximum type safety and modern architectural patterns for high-performance TypeScript applications.
Reviews code to ensure agent-native parity — any action a user can take, an agent can also take.
Implement and run Unreal asset, map, configuration, and content-policy validation with actionable results and CI compatibility.
A comprehensive skill for developing native plugins for uni-app.
Apply this skill whenever modifying, debugging, or extending UniFi client data retrieval in the unifi-mcp monorepo — even if the user…
Unity asset management. Use when users want to import, move, delete, duplicate, or organize project assets. Triggers: asset, import…
Implement, fix, and refactor Unity C# code with unity-cli write tools.
Browse Unity Technologies' official UnityCsReference C# source as a read-only local cache.
Unity Cinemachine skill for virtual cameras, procedural camera control, and cinematic sequences.
Bootstrap the unity-cli toolchain for Unity Editor automation.