Use when building Angular 16+ applications requiring fine-grained reactive state management and zone-less change detection.
Use when implementing animations — AnimationPlayer, AnimationTree, blend trees, state machines, sprite animation, and code-driven animation
Provides comprehensive guidance for Ant Design Mini component library for mini-programs including components, themes, and platform support.
Builds enterprise React UIs with Ant Design (antd) including 60+ components (Button, Form, Table, Select, Modal, Message), design tokens…
Debug complex Claude API issues including context window overflow,
Choose and implement Claude API architecture patterns for different
Install and configure the Anthropic SDK for Claude API access.
Common mistakes when building with the Anthropic API and how to avoid
Configure Claude API across dev, staging, and production environments
Optimize Anthropic API latency \u2014 streaming, prompt caching, model\
Create, repair, validate, preview, and package Codex-compatible animated pet spritesheets from character art, screenshots, generated…
Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs.
Multiplayer game development principles.
Three.js asset loading - GLTF, textures, images, models, async patterns.
Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects.
Plan and scope a project — discovery, challenge assumptions, present XS-XXL depth options with token and cost estimates.
Apply compatibility rules when changing anything another process will read — API request/response shapes, event and message payloads…
Build a new API connector or provider by matching the target repo's existing integration pattern exactly.
Configure this skill should be used when the user asks about "API contract",
API contract validation and breaking change detection
Guides developers through creating standardized, high-performance APIs following REST, GraphQL, and gRPC best practices.