Expert in reading and editing Unity YAML files (.unity, .prefab, .asset, ScriptableObject)
Unity Editor behaviours that look like code bugs but are not — environment symptoms that send people hunting through a codebase that was…
Unity game development expertise covering Unity 2D/3D, C# programming, game mechanics, multiplayer networking, and performance optimization.
Game UI design using Unity's uGUI (Canvas/RectTransform/Anchors).
Simplifies the development of Unity game modifications for Il2Cpp-based titles using the Il2CppInterop framework.
Integrate Ethereum into Unity games using Nethereum with async Web3 API, WebGL wallet support via EIP-6963 multi-wallet discovery and…
Use when producing, importing, repairing, auditing, or approving Unity assets for a legendary-game product, especially characters…
Install and connect the Unity MCP server (unity-mcp-cli / IvanMurzak Unity-MCP) to an AI coding agent such as Antigravity, Claude Code…
Networked gameplay specialist - Masters Netcode for GameObjects, Unity Gaming Services (Relay/Lobby), client-server authority, lag…
Analyzes Unity development queries and routes them to specialized skills for debugging, building, and scene management.
Supports Unity scene and GameObject creation, management, and analysis.
Unity scene management. Use when users want to create, load (single or additive), save, unload, switch active scene, get scene info or…
Visual effects and material specialist - Masters Unity Shader Graph, HLSL, URP/HDRP rendering pipelines, and custom pass authoring for…
TextMeshPro (TMPro) expert for Unity text rendering with advanced typography, performance optimization, and professional text effects.
Designs and implements professional game user interfaces using Unity's uGUI system with responsive layouts and mobile optimization.
Review an ambiguous dirty git worktree before committing.
Write Unreal C++ that conforms to Epic's coding standard — type prefixes
Unreal Engine Control Rig skill for procedural animation, IK chains, and runtime rig modifications.
REQUIRED ENTRY POINT for ALL Unreal Engine tasks.
Unreal Engine networking specialist - Masters Actor replication, GameMode/GameState architecture, server-authoritative gameplay, network…
Unreal Engine visual pipeline specialist - Masters the Material Editor, Niagara VFX, Procedural Content Generation, and the art-to-engine…