Conduct game domain and industry research.
Use when implementing game math — vectors, transforms, interpolation, curves, random number generation, and common geometric recipes
Designs engaging gameplay loops, economies, and progression systems, balancing challenge and reward for interactive experiences.
Create, update, validate, or analyze a game project's PRD.
Create comprehensive game test scenarios.
Initialize game test framework for Unity, Unreal, or Godot.
Translates game concepts into comprehensive, playable game design documents covering core loops, world reactivity, level pacing, and…
Edit existing GameObjects and components in Unity with unity-cli.
Reference architecture for enterprise Gamma integrations.
Use when receiving code review feedback before implementing suggestions, especially when feedback is unclear, risky, disputed, or…
Use when requesting independent code review, after implementation slices, before merging high-risk work, or when verification exposes…
Design an API linting ruleset — style rules, severity levels, and custom organization conventions.
Romhacking the GBA Pokémon decompilations (pokeemerald, pokeemerald-expansion, pokefirered) — tilesets, metatiles, map layouts, map.bin…
Implements any user intent, GDD requirement, story, bug fix or change request by producing clean working code artifacts that follow the…
Use when writing GDScript — static typing, await/coroutines, lambdas, match patterns, export annotations, inner classes, and common idioms
Generate production-ready code from a Figma component or frame using the Figma MCP server
Generates a comprehensive Comp/Con database entry for a mech in the Lancer TTRPG system, including detailed statistics, loadouts, core…
Generate dungeon level parameters using the AI Dungeon Master — room count, types, connections, difficulty curve, loot tables, and…
Generate behavioral specifications (Layer 3) from use cases and architecture documents using multi-agent orchestration
Generative art programming - three.js scenes, p5.js sketches, SVG generation, GLSL shaders, procedural algorithms, and color for creative…
Monitors post-release mobile deployments, tracks crash rates and ANRs, and verifies key smoke flows during staged rollouts.