Decompiles 1C:Enterprise EPF and ERF external processor files into structured XML source files while preserving reference types.
Generates and registers managed forms with XML metadata, UI scaffolding, and BSL modules for 1C:Enterprise configuration objects.
Safely removes metadata objects from 1C:Enterprise XML configuration dumps with automated dependency and reference checking.
Validates 1C:Enterprise metadata XML files exported from configuration dumps to catch structural and syntax errors.
Validates 1C:Enterprise MXL spreadsheet templates for structural errors, palette references, and named area integrity.
Generates 1C:Enterprise Data Composition Schemas (SKD) from a compact, human-readable JSON DSL.
Routes and inspects 1C:Enterprise XML source files across configurations, metadata objects, forms, and reports to specialized analysis…
Use when working with 2D-specific systems — TileMaps, parallax scrolling, 2D lights and shadows, canvas layers, particles 2D, custom…
Translates natural language gameplay mechanics into strictly validated 2D platformer rule data without generating code.
Use for behavior-preserving refactors, staged rewrites, module moves, symbol renames, dependency inversion, interface simplification…
Convert images and text prompts to 3D models (.glb) using the 3D AI Studio API.
Land one change across several repositories at once - find every consumer, write the contract once, run the repos in dependency waves…
Deep expertise in Next.js App Router patterns including route groups, parallel routes, intercepting routes, layouts, and loading states.
shadcn/ui component patterns, customization, theming, and integration.
Comprehensive ABAP code quality checking using abaplint (automated static analysis) and Clean ABAP principles (manual code review).
Algorithmic philosophies are computational aesthetic movements that are then expressed through code.
Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs.
Expert guide for writing efficient GLSL shaders (Vertex/Fragment) for web and game engines, covering syntax, uniforms, and common effects.
Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing.
Automate Ably tasks via Rube MCP (Composio).
Use when designing GraphQL schemas with Absinthe.