Provides vast background knowledge and obscure anecdotes through a stylized internal monologue inspired by Disco Elysium.
Simulates a gritty internal monologue focused on physical resilience and health based on the Disco Elysium RPG system.
Use before implementing non-core PlayCanvas behavior to discover the installed Engine's curated scripts and reuse or adapt those that fit…
Product and business-rule guardrails for Engram.
Commit and branch naming standards for Engram contributors, enforced by GitHub rulesets.
HTMX and templ interaction rules for the Engram dashboard.
Creation rules for Engram UI elements, pages, cards, metrics, and detail flows.
Launch the Adventure Engine application for an adventure project.
Generates DDD Entities for PHP 8.4. Creates identity-based objects with behavior, state transitions, and invariant protection. Includes…
Build crypto wallets using Circle Modular Wallets SDK with passkey authentication, gasless transactions, and extensible module architecture.
Environment Triage
Use when starting feature work that needs isolation from current workspace or before executing implementation plans - creates isolated git…
ERNE — Implement features using the senior-developer agent
ERNE — Design feature architecture using the architect agent
ERNE — Test-driven development workflow with Jest and React Native Testing Library
ERNE — Autonomous ticket execution — polls a provider, picks up ready tickets, and runs the full ERNE pipeline (validate, plan, code…
Use when building Hono web applications or when the user asks about Hono APIs, routing, middleware, JSX, validation, testing, or streaming.
Run ESLint for JavaScript/TypeScript code quality and style enforcement.
Detect and manage the EVE Online client process on macOS.
Capture the EVE Online client window for visual analysis.
Event Modeling facilitation technique — brainstorm events, identify commands and views, define aggregate boundaries, write Given-When-Then…