Simulates a gritty internal monologue focused on physical resilience and health based on the Disco Elysium RPG system.
Use when writing or reviewing PlayCanvas Engine code involving entity transforms, cameras, physics, materials, model orientation, bounds…
Use when designing a system, service, or architecture from requirements and constraints, especially for API design, data modeling, service…
Product and business-rule guardrails for Engram.
Commit and branch naming standards for Engram contributors, enforced by GitHub rulesets.
HTMX and templ interaction rules for the Engram dashboard.
Creation rules for Engram UI elements, pages, cards, metrics, and detail flows.
Launch the Adventure Engine application for an adventure project.
Generates DDD Entities for PHP 8.4. Creates identity-based objects with behavior, state transitions, and invariant protection. Includes…
Build crypto wallets using Circle Modular Wallets SDK with passkey authentication, gasless transactions, and extensible module architecture.
Environment Triage
Use when starting feature work that needs isolation from current workspace or before executing implementation plans - creates isolated git…
ERNE — Implement features using the senior-developer agent
ERNE — Design feature architecture using the architect agent
ERNE — Test-driven development workflow with Jest and React Native Testing Library
ERNE — Autonomous ticket execution — polls a provider, picks up ready tickets, and runs the full ERNE pipeline (validate, plan, code…
Design consistent error codes following the PREFIX_CATEGORY_NUMBER format.
Enforces a typed-error spine — a hand-rolled sealed Result<T,F> plus one per-boundary sealed Failure carrying a stable code and typed…
Ensure user-facing errors and empty states are clear, actionable, and HIG-aligned.
Run ESLint for JavaScript/TypeScript code quality and style enforcement.
Detect and manage the EVE Online client process on macOS.