Inspect and control Unity Editor state with unity-cli.
Simplify and refine code for clarity, consistency, and maintainability while preserving all functionality.
Library-agnostic Flutter/Dart code review checklist covering widget best practices, state management patterns (BLoC, Riverpod, Provider…
Effect-TS expert — write, debug, refactor, and explain code using the Effect ecosystem (effect, @effect/platform, @effect/rpc…
Applies when writing or reviewing C++ code.
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development.
Simulates the hedonistic, desire-driven inner voice of the Electrochemistry skill from Disco Elysium for immersive roleplay.
Use when setting up a local ElevenLabs dev environment for a TTS/voice project and you need SDK mocking, hot reload, quota-aware…
Composition patterns for building flexible, maintainable React components.
Streamlines embedded firmware development for MCU platforms using a structured RIPER-5 protocol and hardware-aware workflows.
Automates embedded firmware debugging and crash analysis using OpenOCD and GDB for Cortex-M targets.
Deploys firmware to embedded hardware using OpenOCD with automatic probe detection and configuration scanning.
Automates the search, evaluation, and adaptation of open-source peripheral drivers for embedded systems and BSP development.
Simulates the psychological 'Empathy' skill from Disco Elysium to provide deep emotional insights and social cues in a unique narrative…
Simulates deep psychological intuition and internal monologues inspired by the signature narrative style of Disco Elysium.
Enhances interpersonal perception by simulating internal monologues that decipher hidden emotions and social cues using a Disco…
Provides vast background knowledge and obscure anecdotes through a stylized internal monologue inspired by Disco Elysium.
Simulates a gritty internal monologue focused on physical resilience and health based on the Disco Elysium RPG system.
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development.
Cultural and collaboration norms for Engram contributors and agents.
HTMX and templ interaction rules for the Engram dashboard.