This skill (explicit /nudge only) manages Claude Code feature-adoption nudges sourced from the Basic Memory note…
Automates the migration of Voyager Screens to AndroidX Navigation3 patterns in Kotlin Multiplatform projects.
Use when the user wants to manage their VPS servers and the AI agents running inside them — connecting, deploying, monitoring, restarting…
Debugs Meta Quest and Horizon OS VR/MR applications using the metavr CLI — view logs, capture screenshots, diagnose common issues.
Validates Meta Quest and Horizon OS apps against VRC (Virtual Reality Check) store publishing requirements.
VRChat World SDK 3 guide for scene and Inspector setup, component placement, optimization, and upload.
Three.js 3D graphics library - scene setup, geometry, materials, lighting, textures, animation, loaders, shaders, postprocessing…
Guidelines for contributing commands in VS Code extensions.
Guide for VS Code extension development from scaffolding to Marketplace publication
A relentless interview to sharpen a plan or design.
A relentless interview to sharpen a plan or design, which also creates docs (ADR's and glossary) as we go.
Compact the current conversation into a handoff document for another agent to pick up.
Dump a class's MWCC vtable from build/SZBE69_B8/obj/*.o.
Guides Vue 3 Composition API and Nuxt 3 development — composables, reactivity, SSR data fetching, and component patterns.
Use when Vue component patterns including props, emits, slots, and provide/inject.
Use when Vue 3 Composition API with reactive refs, computed, and composables.
Vue 3 development with Composition API, reactivity system, component patterns, TypeScript integration, and best practices.
Vue 3 patterns with Clerk — composables (useAuth, useUser,
Use when Vue reactivity system with refs, reactive, computed, and watchers.
Advanced vulnerability analysis principles.
Search for exploits across all vulnerabilities with filtering by ecosystem, severity, source, and EPSS