This skill succeeds when: 1. Build script executes and returns exit code 2. Build result communicated to user (success or failure message)…
Build a real, playable Babylon.js browser game from a description — scaffold it, get art (FREE asset hubs first, generate the rest), run…
Build a full CI/CD pipeline from scratch.
Build the unity-mcp-cli TypeScript CLI tool and link it globally for terminal use.
Build an interactive HTML dashboard with charts, filters, and tables.
Checks build, lint, type, test, and CI delivery gate failures.
Create a complete design system for frontend project.
Resolves TypeScript and build compilation errors through an iterative, step-by-step diagnostic and repair workflow.
Implement and VERIFY a feature, fix, or change end-to-end — iterating autonomously until the user's ask is objectively met.
End-to-end feature build from PRD to PR — plan, review, implement, QA, and ship in a worktree
Kick off /build-feature as a one-shot cloud routine on Opus, given a PRD path — for builds you don't want to babysit locally
Build IAM from scratch — roles, policies, service accounts with least privilege.
Build production-grade infrastructure as code for a service or project.
Rebuild an existing thing from scratch — same purpose, but better and self-made.
Use inside a product repository when the user wants the full MVP built from their BuilderOS spec documents.
Establish build performance baselines and apply systematic optimization techniques.
Build production-ready Dockerfiles with multi-stage builds, security hardening, and docker-compose for local dev.
Build a Proof of Concept (PoC) to validate technical feasibility and retire architectural risks
Configure the run-plan (implementation) phase of the /process workflow.
Skip Phase 7 rebuild when no code changed since Phase 5 build passed.
Set up the task manager for this repo end-to-end: pick a manager (Linear / Jira / GitHub Issues / Notion / None), pick an integration…