Implements an interactive 3D digital pet experience with real-time status tracking and Three.js animations.
Media relations, press releases, journalist outreach, and crisis comms.
Manage DigitalOcean resources via API — Droplets (create/destroy/resize/power), DNS zones and records, Spaces (object storage), Databases…
This skill guides writing DigitalOcean infrastructure with OpenTofu/Terraform.
Swiss-grid fintech deck template in black / warm paper / neon-lime contrast.
Sends Markdown and plain-text automated notifications directly to DingTalk groups via secure webhooks.
Facilitate or direct live long-form play through SagaSmith Narrative MCP while preserving player intent, narrative authority, audiences…
Write sales copy that converts — landing pages, VSLs, emails, headlines, CTAs, Meta ads, upsell sequences, and anything persuasive.
Guide the PM-to-Director transition across preparing, interviewing, landing, and recalibrating.
Lift-and-shift port of a repository, library, API, protocol, or other software artifact to a different language, runtime, or platform…
Structured workflow for disaster recovery planning, implementation, and testing including RTO/RPO definition, DR strategy selection, and…
After you give a substantive answer or draft that the user may act on — advice or recommendations, drafted artifacts such as goals, plans…
Create a writing scaffold teaching the genre conventions specific to an academic discipline.
Transforms Claude into a creative, postmodern internal monologue that provides abstract and artistic commentary inspired by Disco Elysium.
Emulates the 'Drama' persona from Disco Elysium to detect lies and perform theatrical inner-monologues.
Emulates the hyper-sensory "Perception" inner monologue from Disco Elysium to reveal hidden environmental details and atmospheric cues.
Implements a narrative-driven interaction system based on the 24 distinct personality skills from the RPG Disco Elysium.
Injects the aggressive, muscle-bound inner monologue of Disco Elysium’s Physical Instrument skill into Claude Code interactions.
Simulates a cynical, elite internal monologue for debate and persuasion based on the Disco Elysium RPG mechanics.
Integrates the 24 internal psychological skills from Disco Elysium to provide multi-faceted, persona-driven interactions.
Analyzes spatial evidence and reconstructs scenes using the distinct psychological narrative style of Disco Elysium.