Keeps implementation and specs in sync. Use when working on a feature that has a spec in .claude/specs/, when the user says /spec, or when…
Namely integration via Apideck's HRIS unified API — same methods work across every connector in HRIS, switch by changing `serviceId`.
Create custom React Native native modules for iOS and Android.
Tokenize, tag, and analyze natural language text using Apple's NaturalLanguage framework and translate between languages with the…
Measure time from navigation tap to screen fully loaded and interactive.
Implements navigation patterns and routing for both frontend (React/TS) and backend (Python) including menus, tabs, breadcrumbs…
For more info: - IATA ONE Record GitHub: https://github.com/IATA-Cargo/ONE-Record - Contact: oliver.ditz@iml.fraunhofer.de - Contribute…
Configure Neovim editor with init.lua, plugin management, LSP setup, keymaps, and options.
Senior Elite Software Engineer (15+) and Senior Product Designer.
Elite Coder + Pixel-Perfect UX mode optimized specifically for Gemini 3.1 Pro High.
Choosing the right concurrency abstraction in .NET - from async/await for I/O to Channels for producer/consumer to Akka.NET for stateful…
Idiomatic C# and .NET patterns, conventions, dependency injection, async/await, and best practices for building robust, maintainable .NET…
Add authentication to .NET MAUI apps. Covers WebAuthenticator for generic OAuth 2.0 / social login, and MSAL.NET for Microsoft Entra ID…
Guidance for .NET MAUI XAML and C# data bindings — compiled bindings, INotifyPropertyChanged / ObservableObject, value converters, binding…
Diagnoses and fixes .NET MAUI development environment issues.
Guidance for adding map controls, pins, polygons, polylines, geocoding, Google Maps API key configuration, and platform setup in .NET MAUI…
.NET MAUI runtime permissions guidance — checking and requesting permissions, PermissionStatus handling, custom permissions via…
Modern .NET project structure including .slnx solution format, Directory.Build.props, central package management, SourceLink, version…
Covers patterns and gotchas for .NET script files with shebang headers, including package references, the --help interception limitation…
Specialized guide for migrating Godot 3.x projects to Godot 4 (GDScript 2.0), covering syntax changes, Tweens, and exports.
Optimization techniques for Nethercore WASM games.