Configures Husky, lint-staged, commitlint, and Python pre-commit hooks.
Sets up logging, error handling, CORS, health checks, and API docs.
Configures global exception handling middleware.
Executes optimization hypotheses with keep/discard testing loop.
Upgrades npm/yarn/pnpm dependencies with breaking change handling.
Upgrades .NET NuGet packages with breaking change handling.
Replaces custom modules with OSS packages using atomic keep/discard testing.
Load MR context for the current branch using GitLab MCP tools
Load PR context for the current branch using GitHub MCP tools
Lobby management skill for party systems and session handling.
Run Claude orchestrator locally with Cloudflare tunneling.
Use when localizing apps, using String Catalogs, generating type-safe symbols (Xcode 26+), handling plurals, RTL layouts, locale-aware…
Design logical architecture for software systems through actor-behavior analysis.
Check for .claude/apple-design-context.md before asking questions.
Apple Human Interface Guidelines for platform-specific design.
Use when a Godot/.NET task needs a Layer 4 overlay review to prevent abstraction decay during feature work, flow extension, or…
Use when a Godot/.NET task needs a Layer 4 overlay skill for writing, refactoring, or translating C# gameplay, tool, editor, resource, or…
Use when a Godot/.NET task needs a Layer 4 overlay skill for reading, editing, generating, diff-reviewing, or validating `.tscn` scene…
Use when a Godot/.NET task needs a Layer 4 overlay first-response diagnosis for a build failure, editor error, runtime exception, crash…
Use when a Godot/.NET task needs a Layer 4 overlay architecture review of a scene, gameplay system, or UI flow specifically to assess…
This skill should be used when the user asks to "audit loot", "check treasure distribution", "review magic items", "is loot balanced"…