Write, modify, and debug code that drives the SolidWorks desktop application via its COM API — primarily C# / .NET…
Guides through adding new features, MCP tools, analyzers, and extending the patent creator system.
Build applications with @lazarv/react-server — a React Server Components runtime built on Vite.
Standardizes the runtime lifecycle and storage synchronization for Unity game shop catalogs and products.
Multiplayer game development principles.
PC and console game development principles.
Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing.
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems.
Three.js asset loading - GLTF, textures, images, models, async patterns.
Create 3D scenes, interactive experiences, and visual effects using Three.js.
Three.js textures - texture types, UV mapping, environment maps, texture settings.
Web browser game development principles.
Apple Human Interface Guidelines for iPad.
Use curated public API catalogs and official provider sources to brainstorm externally-enabled product capabilities and identify viable…
Use when app runs at unexpected frame rate, stuck at 60fps on ProMotion, frame pacing issues, or configuring render loops.
Build production-ready web applications with Django MVC, ORM, authentication, and REST APIs
Django architecture patterns including DRF, ORM optimization, signals, middleware, and project structure
Keep heavy imports off the django.setup() path that every process (web, celery, temporal, migrate, shell, CI) pays for.
Migrate codebase from try/catch or Promise-based error handling to better-result.
Diagnose and resolve common Documenso API errors and issues.
Create a minimal working Documenso example.