Build, test, and deploy Python MCP servers.
Optimize Fathom API performance with caching and batch processing.
Handle Fathom API rate limits (60 requests/minute per user).
Writing Swift/Kotlin native modules with the Expo Modules API, requireNativeModule, async functions, view modules, and the event-emitter…
File-based routing with Expo Router, dynamic routes, layout hierarchy, deep linking, and navigation patterns.
Design game feature architecture before writing code.
code generation script writing implementation production-ready features
build
Generate comprehensive plans for new features by exploring the codebase, synthesizing approaches, validating with spikes, and decomposing…
Audit a Claude skill for quality, context-efficiency, and best-practice compliance — classify its archetype, score the four principles and…
General-purpose skill for Mechanic/Fen ecosystem work.
Expert skill for designing and implementing foreign function interfaces to native code
The Fight - A terminal arena where only the strong survive
Create, run, and publish single-file C# programs without project files.
Generates production-ready code from file specifications such as CSV
Finds and ranks callers that could move from services/llm-gateway to PostHog/ai-gateway.
Handle Finta platform updates and data migration.
Implement Fireflies.ai webhook receiver with HMAC signature verification
Verify GPIO pin assignments match between firmware (board_config.h) and schematic (config.py)
Game art principles. Visual style selection, asset pipeline, animation workflow.
Game design principles. GDD structure, balancing, player psychology, progression.