Specialized guide for migrating Godot 3.x projects to Godot 4 (GDScript 2.0), covering syntax changes, Tweens, and exports.
Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs.
Fish 4.9.x on this machine — the login shell: house style, language, builtins, config layout, startup cost, and verified caveats.
Fix a specific bug or problem in the codebase.
Use when you have lint errors, formatting issues, or before committing code to ensure it passes CI.
Applies fixes from a prior review-llm-artifacts run, with safe/risky classification.
Fetch PR review comments and implement all requested changes
Scans all TypeScript/types in a PR or branch diff for soft types (`any`, unnecessary `null`/`undefined`, optional fields that are…
Use when you have lint errors but can't modify the source spec, or need to add missing descriptions/tags via overlay
Audit and fix HTML accessibility issues including ARIA labels, keyboard navigation, focus management, color contrast, and form errors.
Audit and fix animation performance issues including layout thrashing, compositor properties, scroll-linked motion, and blur effects.
Use when adding or changing validation for Python controls (dataclasses) in sdk/python/packages/, including Annotated/V rules…
Configure Flexport API across dev, staging, and production environments
Implement Flexport webhook event handling for shipment milestones, booking
This skill should be used when the user asks "why is 0.1 + 0.2 not 0.3", "how do I compare floats", "what type should I use for money"…
Write and review Kotlin event-processing code using kotlinx.coroutines Flow operators instead of hand-rolled state machines, and structure…
Water physics skill for fluid dynamics and buoyancy systems.
Use when the user wants to manually flush a deferred-commit queue from a prior or interrupted chain.
This skill provides general Flutter/Dart development guidance - implementing features, fixing bugs, managing pubspec dependencies and…
Master Flutter's animation system with implicit and explicit animations, hero transitions, physics-based motion, and custom transitions.
The repo front-door for a Flutter/Dart app — the cross-cutting house rules (feature-first layered MVVM, immutable state with a single…