Specialized integration evaluator for the Evaluate-Loop.
OneKey i18n and Lokalise workflow for searching, adding, updating, pulling, and using translation keys.
Use when building inventory systems — Resource-based items, slot management, stacking, and UI binding
CarPlay framework for iOS in-car applications — audio, communication, navigation, parking, EV charging, quick food ordering, fueling…
Context-aware routing to Swift/iOS development patterns, architecture, and best practices.
Comprehensive guide for implementing on-device AI models on iOS using Foundation Models and MLX Swift frameworks.
Provides comprehensive guidance for iOS development with Swift including view controllers, views, navigation, lifecycle, and iOS app…
iOS testing with XCTest. Unit tests, UI tests, mocks, and test patterns for Swift/SwiftUI.
Use iOS/Swift code as the source of truth and implement the equivalent feature in Android/Kotlin.
Deploys firmware to microcontrollers and captures real-time logs using SEGGER J-Link probes.
Verifies review feedback with technical rigor, not blind agreement.
2D game development principles. Sprites, tilemaps, physics, camera.
Master Godot 4 GDScript patterns including signals, scenes, state machines,
PC and console game development principles.
Three.js geometry creation - built-in shapes, BufferGeometry, custom
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst
Web browser game development principles.
Builds, optimizes, and debugs cross-platform mobile applications with React Native and Expo.
Review code for quality, maintainability, and correctness.
Conduct comprehensive PR review from multiple perspectives (PM, Developer, QA, Security)
Repair broken JSON, validate syntax, format data, and compare JSON documents with AI.