Synchronizes implementation with architectural intent to ensure code remains aligned with project specifications during development.
Use when generating pixel art sprites, animations, backgrounds, thumbnails, or processing sprite sheets for games.
Diagnose Pixel and Shannon IMS Wi-Fi Calling failures with read-only ADB evidence, distinguish ePDG/IKE/IPsec failures from IMS/SIP…
Use before any implementation — understands the request, discovers project context, and proposes a concise plan for user approval before…
Open interactive code review for current changes using Plannotator UI
Facilitates professional hardware debugging and crash analysis for PlatformIO-based embedded projects using GDB.
This skill should be used when the user asks to "check continuity", "verify plot consistency", "find contradictions", "audit my campaign"…
This skill should be used when the user asks to "validate a plugin", "optimize plugin", "check plugin quality", "review plugin structure"…
Generates Policy pattern for PHP 8.4. Creates encapsulated business rules for authorization, validation, and domain constraints. Includes…
Streamlines environment setup and development workflows across multiple programming languages using a unified task runner.
Error handling is language-specific; FFI boundaries MUST convert between error models:
Audit multi-language SDK coverage — find missing languages, inconsistencies, and maintenance gaps.
Port firmware from one architecture/board to another as a faithful 1:1 functional copy — reverse-engineer a provided firmware image (a…
Replace port numbers with stable named .localhost URLs for local development
PostHog integration for React Native applications
PostHog integration for Swift iOS and macOS applications
Address PR review comments by implementing reviewer feedback and suggestions.
Context-efficient PR comment triage. Evaluate, decide, act. Fix important issues, resolve the rest silently.
Research an upstream repo.
Review GitHub pull requests for code quality, security, and best practices.
Use when implementing procedural generation — noise-based terrain, BSP dungeons, cellular automata caves, wave function collapse, and…