Use this skill when building, reviewing, or refactoring Go code in this repository.
Comprehensive Go web development persona enforcing zero global state, explicit error handling, input validation, testability, and…
Goal-Oriented Action Planning skill for world state and action costs.
Scene composition patterns for Godot 4.6 C# — inherited scenes, PackedScene instantiation, node ownership, scene tree lifecycle
Specialized guide for migrating Godot 3.x projects to Godot 4 (GDScript 2.0), covering syntax changes, Tweens, and exports.
Godot 4.x game development agent. Use this skill when working on Godot projects — writing GDScript or C#, designing scenes and node…
Use for architecture, refactors, or new gameplay systems in this Godot 4.6 survivor project.
Regenerate Godot caches (class_name registry and .uid files).
Use when debugging Godot projects — remote debugger, print techniques, signal tracing, common error patterns and fixes
Godot Engine integration skill for GDScript/C# development, scene composition, node management, and editor automation.
This skill should be used when working on Godot Engine projects.
Godot 4 networking specialist - Masters the MultiplayerAPI, scene replication, ENet/WebRTC transport, RPCs, and authority models for…
Godot multiplayer skill for high-level networking API, RPCs, and peer-to-peer networking.
Optimizes Godot engine games using natural language to automate resolution adaptation, memory management, and rendering performance.
Use when creating a new Godot 4.x project — scaffolds recommended directory structure, project settings, autoloads, and .gitignore
Godot shading language skill for visual shaders, custom rendering, and material effects.
Dispatch parallel subagents for independent Godot tasks — use when a plan has tasks with no shared files or sequential dependency.
Use when building user interfaces — Control nodes, themes, anchors, containers, and layout patterns
Master Go 1.21+ with modern patterns, advanced concurrency, performance optimization, and production-ready microservices.
Compose Multiplatform and Jetpack Compose patterns for KMP projects — state management, navigation, theming, performance, and…
Apple FoundationModels framework for on-device LLM — text generation, guided generation with @Generable, tool calling, and snapshot…