When to activate: Go microservices, service discovery, health checks, graceful shutdown, config, Docker, service-to-service calls
Use this skill when building, reviewing, or refactoring Go code in this repository.
Comprehensive Go web development persona enforcing zero global state, explicit error handling, input validation, testability, and…
Goal-Oriented Action Planning skill for world state and action costs.
Godot 3D rendering skill for PBR materials, environment settings, and 3D scene composition.
Use when designing a new Godot feature or system — guides scene tree planning, node type selection, and architectural decisions
Godot Engine integration skill for GDScript/C# development, scene composition, node management, and editor automation.
Godot 4 networking specialist - Masters the MultiplayerAPI, scene replication, ENet/WebRTC transport, RPCs, and authority models for…
Compose Multiplatform and Jetpack Compose patterns for KMP projects — state management, navigation, theming, performance, and…
Apple FoundationModels framework for on-device LLM — text generation, guided generation with @Generable, tool calling, and snapshot…
iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and…
Query current Google Maps Platform geocoding, Places, and Routes APIs from a thin JSON CLI using an environment-supplied API key and…
Use when implementing or reviewing cross-cutting Gopherbot architecture changes that touch connectors, routing, startup/configuration…
Build, debug, or review WebGPU renderer work — three.js/TSL scene layers, node materials, or raw WGSL passes and compute.
API reference for `@grabjs/superapp-sdk`.
Debug and fix issues in a GRACE 4 project using .grace semantic navigation, assertions, and verification evidence.
Interview the user and create an approved GRACE 4 GraceChangeSpec plus optional design-context.xml inside .grace/changes/active/C-*/.
Debug and optimize Android/Gradle build performance.
Use when working with ANY GPU rendering, Metal, OpenGL migration, shaders, 3D content, RealityKit, AR, USD/USDZ files, or display…
Manage Git branches and PRs using Graphite CLI (gt) instead of raw git commands.
Use when designing GraphQL schemas with type system, SDL patterns, field design, pagination, directives, and versioning strategies for…