Use when working with Crystal language development including WebSocket communication, TLS/SSL configuration, HTTP frameworks, ORM…
CrystalMagica project reference — solution structure, MVVM pattern, movement protocol, source generators, key types and their relationships
cuOpt REST server — start server, endpoints, Python/curl client examples.
Avoid common Cursor IDE pitfalls: AI feature mistakes, security gotchas,
Enforces CustomPainter/Canvas discipline — the View/Painter/Scene split with a dumb painter fed one immutable Scene value type…
Custom binary protocol networking for Godot 4.6 C# — WebSocket transport, Channel-based threading, action-based movement protocol
Enable MIPI/GMSL camera sensors on a Jetson Thor or Orin custom carrier by rendering a kernel-DT overlay from the in-tree sensor DTSI.
Edit or create OpenCode's own configuration.
Per-pin SFIO / direction / initial-state configurator for a Jetson Orin or Thor custom carrier from the pinmux XLSM.
Reduce cyclomatic complexity with targeted refactoring strategies
Create complete backgrounds for Dungeons & Dragons 5th Edition (2024 rules), formatted to match the 2024 Player's Handbook style.
This skill provides guidance on finding and using D&D 5e rules for campaign content creation.
Manage D&D 5e character progression with XP tracking, automatic leveling, HP increases, proficiency bonus progression, and spell slot…
Manage D&D 5e combat encounters with turn-based mechanics, attack rolls, and HP tracking.
This skill should be used when the GM needs to handle Daggerheart combat, including action roll resolution, Hope/Fear token economy…
Your daily GitHub command center -- generates a comprehensive briefing (markdown + HTML) of everything needing your attention: issues…
"DaisyUI", "daisyui", "UI 마이그레이션", "UI migration", "shadcn to daisyui", "테마 설정", "theme", "컴포넌트 변환", "DaisyUI 테마", "DaisyUI 컴포넌트" 등…
Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing.
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems.
Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects.
Enforces which Dart 3 construct each declaration earns — sealed class + exhaustive switch with no `default:`/`case _:`, the three class…