Build Solana applications with Helius infrastructure.
Build Solana trading applications combining DFlow trading APIs with Helius infrastructure.
Build frontend Solana applications with Phantom Connect SDK and Helius infrastructure.
Create well-formatted, atomic git commits in English with conventional commit messages, splitting into separate commits by default.
Remove AI-generated code slop and clean up code style
Initialise a git repository with optional agent commit instructions and .gitignore.
Provides context for hex-atb-battle framework validation project.
Hexagonal Architecture (Ports & Adapters) knowledge base.
2D game development principles. Sprites, tilemaps, physics, camera.
Guidelines for creating API routes in Expo Router with EAS Hosting
Use when implementing or debugging ANY network request, API call, or data fetching.
CRITICAL: Use for MolyKit AI chat toolkit.
Three.js materials - PBR, basic, phong, shader materials, material properties.
Human-in-the-loop diff/chunk review to inject deliberate human judgment where automated review is insufficient, with resumable state…
Build agentic applications with GitHub Copilot SDK.
Hopper debugging: macOS/iOS binaries, ObjC/Swift symbols, dyld, LLDB.
Guides integration of the Horizon Platform SDK for Meta Quest and Horizon OS Android/Kotlin apps — achievements, IAP, users, leaderboards…
Load, run, and test VST3 / AU / CLAP / LV2 plugins from Pulp code.
Optional utility for reviewing existing docs, external specs, hand-authored notes, or non-HOTL documents.
Use when creating, editing, or reviewing HOTL skills, agents, command prompts, or other behavior-shaping instruction files.
Use when building in-game HUDs — health bars, score displays, minimap, notifications, and damage numbers